AI Insights · Timothy · October 2021
Top 5 Dance Games Applications in Egypt for Q3 2021
Discover the performance of the top dance game apps in Egypt for the third quarter of 2021, including metrics on downloads, revenue, and active users.
In the third quarter of 2021, the top dance game applications in Egypt showcased a variety of trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 apps in this category.
Just Dance Now from Ubisoft saw its weekly revenue peaking at $149 at the end of June but generally fluctuated between $43 and $97 throughout the quarter. Weekly downloads reached a high of 265 in late July and experienced a general decline towards the end of September, closing at 113. The app's weekly active users decreased from 388 in late June to 256 by the end of September.
Acrobat Star Show by Coco Play had relatively stable revenue figures, mostly around $1 to $4. Downloads spiked dramatically to 2.8K in early August but dropped significantly to just 19 by late September. Active users showed a peak at 12.1K in early August, but this too saw a decline, ending the quarter at 6.8K.
Dance Clash: Ballet vs Hip Hop, also from Coco Play, maintained steady weekly revenue of around $1 to $3, with a peak at $7 in mid-August. Weekly downloads began at 2.8K in late June and saw a dip to 1.3K by late August, but rebounded to 2.1K at the end of September. Active users fluctuated throughout the quarter, starting at 6.6K and ending slightly lower at 5.8K.
Hip Hop Battle - Girls vs Boys, another offering from Coco Play, had consistent weekly revenue of $1 to $2. Downloads started at 389 in late June, and despite minor fluctuations, decreased to 183 by the end of September. Active users followed a similar trend, starting at 436 and ending at 223.
Finally, JoJo Siwa - Live to Dance from Coco Play had weekly revenue ranging from $1 to $3. Downloads saw a notable increase from 611 in late June to a peak of 2.3K in mid-September, before dropping to 878 at the end of the quarter. Active users remained relatively high, starting at 18.5K and showing a slight dip to 17.4K by the end of September.
These insights are sourced from Sensor Tower, where you can find more detailed analytics on app performance.